Science, technology, engineering, art, and mathematics education, or STEAM, is an important topic in the education community. STEAM programs teach your kids essential skills beyond robotics and high-level math. A STEAM enriched K12 education teaches children and teenagers how to work in teams, manage projects, and research anything.
Makerspaces don’t have to be dangerous. But, by their very nature, there are a lot of hazardous tools, sharp equipment, and potential trip hazards around the room. This is just as true in a community-hosted makerspace as in a STEM classroom. While you can’t remove every potential danger without completely emptying out the room, you can design the space to remove one of the most prevalent tripping hazards: power cords.
Here are three tools that can help your makerspace be as cord-free as possible:
The Value of Early Training in STEM for 21st Century Skills.
The primary school years are important for encouraging healthy attitudes of curiosity and creativity that are part of a science and mathematics interest. However, education has to be developmentally appropriate. Discovery and exploration are key parts of early child education that are part of the STEM fields. Critical thinking and problem-solving are components of scientific thinking
There are so many acronyms in education today; we may forget or not know exactly what they represent. We hear a lot about STEM and STEAM as well as PBL. Here we can explore these educational buzz words and better understand them and how they’re changing the world of academia.
Let’s start by defining STEM, which is an acronym that stands for Science, Technology, Engineering and Math. In the acronym STEAM, the “A” refers to Art. Special grants are given to schools to fund these programs. Most professionals who work in the STEM arena hold higher education degrees in the field so these grants are essential to students who need the educational qualifications to pursue a career in STEM.